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Shadow of the tomb raider rating
Shadow of the tomb raider rating







All of these offer up valuable experience points which can then be converted into skill points. Accompanying the main narrative are the usual wilderness challenges, animal and artifact hunts as well as side-quests. While these directionless segments are few and far between, the moments they do show up prove to be more frustrating than they should be.įor the most part, Shadow assumes you’ve already played the previous games and follows many of the same mechanics you’ve grown naturally accustomed to.

shadow of the tomb raider rating

This is made worse by a troublesome camera and a lack of in-game direction over where you’re supposed to go next.

SHADOW OF THE TOMB RAIDER RATING SERIES

Unlike the Uncharted series though, Tomb Raider’s collision detection when grabbing walls or ledges is far more unforgiving, resulting in an abundance of cheap deaths that could have easily been avoided. Tomb Raider will almost certainly be compared to the Uncharted series and with many of the same gameplay mechanics across both franchises, these comparisons are almost inevitably going to happen. Moments like this are memorable set-pieces that should be playable to reinforce the feel of you being in control but oftentimes you’ll find yourself placing the controller down and watching these moments play out, wondering just why you weren’t in control and experiencing this yourself. Another triggers as you first enter a temple, panning the camera around to show off the beautiful architecture in the torch-lit ruins. As an example, one cut-scene starts while you’re underneath a tank and shows you crawling out, covered in mud, silently stealth killing an enemy infront of you. While these do add to the cinematic appeal, at times these fall into the trap of show-don’t-tell. With such an aesthetically pleasing game, Developer Eidos Montreal pads the title out with a lot of cut-scenes to try and show off this beauty as much as possible. Whether it be a quiet village dwarfed by a Mayan temple in the distance or rain-soaked muddy woods, every locale looks incredible and the level design plays off this nicely with a combination of platforming, combat or puzzles depending on where you are. If there’s one thing Shadow excels in, it’s the introduction and exploration of different locations Lara visits. The underwater sections only reinforce this beauty, adding muffled sound effects and a murky, blue hue that combines to produce some of the most realistic underwater sections seen in a video game for quite some time. Some of the choppy water splashes and individual frames close-up do look a little awkward but to be honest it’s a minor point in what’s otherwise an aesthetically competent game. Character animations are well rendered, the lighting is excellent throughout and the water effects look very realistic from a distance. Graphically at least, Shadow Of The Tomb Raider is a beautiful game. Along the way, Shadow does throw in plenty of puzzles, platforming and combat to mix things up but it never really feels like it adds anything new or unique that hasn’t been done better or more effectively in other titles within this genre. Most of the story sees this familiar loop of Lara arriving at an area and trying to stop Trinity, culminating in a climactic finale involving a world-ending event you need to try and stop. The story is largely predictable, relying heavily on big set pieces with Trinity outgunning and outsmarting our heroine every step of the way.

shadow of the tomb raider rating

Acting as a one-woman army, this journey sees Lara travel to the lush tropics of Peru to stop an impending apocalypse and fulfill her destiny to become the woman we’ve come to know over the years. The continuing story picks up where it left off from the previous game, with Lara Croft on the hunt for lucrative treasure while trying to outsmart and outwit an ever-present Trinity group in hot pursuit. If you haven’t played the previous two games in the trilogy, it’s highly recommended you do so before playing this. Skip forward to 2018 and Shadow Of The Tomb Raider’s final installment in this trilogy learns lessons from the past and drops as a multi-platform title, delivering a somewhat underwhelming and mediocre finale. After a decent opening chapter, Rise Of The Tomb Raider became an Xbox exclusive and suffered poor sale figures before finally dropping on other platforms over a year later. Since its reboot in 2013, the Tomb Raider series has had quite the tumultuous ride.

shadow of the tomb raider rating

An Indifferent Ending To A Tumultuous Trilogy







Shadow of the tomb raider rating